
Minimum Damage increased to 82, up from 75. Maximum Damage increased to 96, up from 92. Neck Damage Multiplier decreased to 1.8, down from 2. Minimum Damage Range increased to 4096 units, up from 2048. Minimum Damage decreased to 102, down from 108. Upper Extremities Damage Multipliers decreased to 1, down from 1.1. Lower Torso Damage Multiplier decreased to 1.06, down from 1.1. Neck Damage Multiplier decreased to 1.5, down from 2. Minimum Damage increased to 78, up from 75. Maximum Damage increased to 95, up from 92. Second Damage Range decreased to 300 units, down from 32. Maximum Damage Range decreased to 140 units, down from 160. Third Damage amount decreased to 14, down from 18. Second Damage amount decreased to 20, down from 22. Second Damage Range decreased to 220 units, down from 230. Maximum Damage Range increased to 160 units, up from 140. Second Damage Range decreased to 220 units, down from 240. Maximum Damage Range decreased to 140 units, down from 150. Second Damage Range decreased to 450 units, down from 600.
Maximum Damage Range decreased to 215 units, down from 225.
Lower Torso Multiplier decreased to 1, down from 1.1.Neck Damage Multiplier decreased to 1.2, down from 1.5.Lower Torso Damage Multiplier decreased to 1, down from 1.1.Neck Damage Multiplier decreased to 1.2, down from 1.3.Maximum Damage Range decreased to 1200, down from 1350.The 8mm Klauser Rifle 50 Round Magshave also had their mobility decreased. The Automaton’s overall recoil has been increased and the extremely popular 6.5mm Sakura 75 Round Drumsnow has decreased Move Speed and ADS Move Speed, making you less mobile while using them. Read more: Best Type 100 loadout for Warzone Pacific Caldera.However, the December 15 update has upped the recoil and reduced mobility. The Automaton had been dominating the early days of Warzone Pacific thanks to its incredibly low recoil and rapid-fire rate. Weapon adjustments Warzone Automaton nerfed